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The strips • Re: Episode 2503: Officer’s Club (non-spoiler)

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In D&D 3.5, the main drawback is that characters in heavy armor get a 3/4 reduction of their top running speed in combat. The same penalty applies if you're carrying too much total weight in your inventory.
The other drawback is that most forms of armor have arcane spell failure chance, and if you're not casting spells in 3.5, what are you even doing? Additionally, most armor has a max dex bonus, which is unfortunate if you're boosting your dex in order to avoid touch attacks (the kind that really matter anyway) and get high initiative. Then there's other stuff like sleeping in heavy armor makes you fatigued (IIRC).

My favored form of armor in 3.5 is the Gnome Twist-Cloth, which has no spell failure chance and no max dex-bonus. It only gives +1 AC, but who wears armor for the armor bonus anyway? You get a better AC from Mage's Armor anyway, but the advantage of Gnome Twist Cloth is that since it is armor, you can add armor spikes, which in turn count as a weapon that you don't have to hold, and hence let you enchant the armor spikes to get various useful weapon bonuses (like a bonus to initiative).

Statistics: Posted by Nale — 21 Aug 2024 15:14



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